LazyFoo's SDL2 Tutorials in Rust: A Game Development Journey
| 21 minute read
A simple guide for anyone wanting to start game development using SDL2 in Rust. I ported the classic LazyFoo tutorials from C++ to Rust - not all of them, just the essential tutorials covering everything needed for building a basic game, from creating your first window to handling user input, collisions and animations.
Read more ⟶
Template Rendering in Rust using Askama [Part-3]
| 3 minute read
This is a continuation of Part-2 where we added data to our music store and listed them. In this part, we will include functionality to edit and delete data in our music store.
Read more ⟶
Template Rendering in Rust using Askama [Part-2]
| 3 minute read
This is a continuation of Part-1 where we created an HTTP server and added a welcome page. In this part, we will include functionality to add data to our music store and list them.
Read more ⟶
Template Rendering in Rust using Askama
| 2 minute read
In this tutorial, we will explore the usage of Askama library for template rendering in Rust. Let's create a simple music store application which allows us to add, update or delete information.
Read more ⟶
$ whoami
I build high-performance systems, distributed architectures, and
low-latency applications in Rust.
$ cat availability.txt
Need help auditing, optimizing, or building Rust infrastructure?
I'm available for remote contract, consulting, or full-time roles.
I'm available for remote contract, consulting, or full-time roles.
$ mail -s "let's talk about your systems"
[email protected]